bodyque
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bodyque
is an e0 available in Half-Life.

- The {{{game}}} parameter is inconsistent with the name defined by the {{hl1}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Half-Life.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Four are created when a map loads. They are used as a 'queue' for corpses in multiplayer games. This will hold the four most recently killed corpses from players, and when a fifth corpse spawns, the oldest is eliminated. This entity is in Source as well, but does not do anything. It's advised to not put these directly into a map.
(For Source)