func_nav_stairs_toggle

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func_nav_stairs_toggle is an e2 available in Left 4 Dead Left 4 Dead. It will add or remove the 'STAIRS' attribute from all nav areas that overlap the brush.

Keyvalues

Initial Setting ([todo internal name (i)]) <choices>
  • 0 : Leave Default Value
  • 1 : Add Attribute
  • -1 : Remove Attribute
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

AddStairsAttribute
Adds the STAIRS attribute to overlapping nav areas
RemoveStairsAttribute
Removes the STAIRS attribute from overlapping nav areas