User talk:Kr0tchet

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11:02, May 23, 2023
22:56, July 29, 2023
New page for "Subrect Editor"
(using Template:Message) Hi! I made a new page for the Image Subrect Editor. I have no idea how to create a template for the icon and ez click link thingy. https://developer.valvesoftware.com/wiki/Image_Subrect_Editor If you could help out, as I think you're the one doing this, that'd be cool. Thanks! --SethTooQuick (talk) 4:23, 21 Aug 2023 (UTC)
(using Template:Message) I can do that but I would have to install some Source 2 games manually, by pirating games (HL Alyx) or using third-party sites (I picked the one that i trust the most) to get CS2 for free, then I can extract the SDK icons (such as Image Subrect Editor) from one of those games. That icon template isn't that hard to make.
--Kr0tchet (talk) 11:33, 21 Aug 2023 (UTC)
(using Template:Message) I can upload the icon. I'll just follow the other icons naming conventions.
--SethTooQuick (talk) 11:40, 21 Aug 2023 (UTC)
(using Template:Message) Hi! I've added the icon. I couldn't find what the others were named, but the name is image_subrect_editor_icon.png
--SethTooQuick (talk) 11:45, 21 Aug 2023 (UTC)
(using Template:Message) Usually you can name it whatever you want, but I recommend you to use something like "Icon-S2ParticleEditor.png" or "Icon-(Tool name).png" for example.
For the company logos, software logos, etc..., use "Logo-(Name).png".
--Kr0tchet (talk) 11:47, 21 Aug 2023 (UTC)
(using Template:Message) Done. new name is Icon-image_subrect_editor.png
--SethTooQuick (talk) 11:48, 21 Aug 2023 (UTC)
(using Template:Message) Oh, I added underscores. I can move it again lol
--SethTooQuick (talk) 11:49, 21 Aug 2023 (UTC)
(using Template:Message) File:Icon-ImageSubrectEditor.png
--SethTooQuick (talk) 11:51, 21 Aug 2023 (UTC)
(using Template:Message) Another thing, if you go to common\Counter Strike 2\core\tools\images\
for example, there is tons of higher-res version of the tools icon, such as Image subrect in 32x32 or higher. These benefits high-DPI displays such as 4K or Retina one, but to use it on VDC, you just need third-party programs or website to convert it to PNG (which you already know), instead of uploading 16x16 version, upload the 32x32 (or higher) version of the icons (if the game/tools/software have it), and using one parameters (like {{{ico size = 16px}}}) for the icon template to scaling it down back to 16px (but will scaled back to 32x32 or more if you zoom your browser in or by using high-res displays). Right now I'm currently converting the ico to 32x32 size (and optionally upscale it if needed to), then overwrite the 16x16 one.
--Kr0tchet (talk) 12:01, 21 Aug 2023 (UTC)
(using Template:Message) That's where I got that 16x16 icon from, it's the only one there. I'll upscale it and reupload.
--SethTooQuick (talk) 12:04, 21 Aug 2023 (UTC)
(using Template:Message) Ah nvm, you got it. But yeah, that was the only scale of that icon.
--SethTooQuick (talk) 12:06, 21 Aug 2023 (UTC)
(using Template:Message) Template has been created now. See {{ImgSubrect}}. Note that the newly uploaded icon may ended up look blurry (with 32px size) because the cache wasn't fully cleared on your browser, just use Ctrl + F5 to clear all caches while reloading the page.
--Kr0tchet (talk) 12:10, 21 Aug 2023 (UTC)
(using Template:Message) Awesome, thank you! I just had 0 idea how any of that template stuff works.
--SethTooQuick (talk) 12:12, 21 Aug 2023 (UTC)