Template:en
 Counter-Strike (CS for short) was first released as a
 Counter-Strike (CS for short) was first released as a  Half-Life mod (under the name Half-Life: Counter-Strike) on June 19th, 1999. The Counter-Strike Mod was developed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. On April 12th, 2000, Valve announced that the Counter-Strike developers and Valve had teamed up. Since then, Counter-Strike has been available to buy. Counter Strike 1.6 is the most played version of all.
 Half-Life mod (under the name Half-Life: Counter-Strike) on June 19th, 1999. The Counter-Strike Mod was developed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. On April 12th, 2000, Valve announced that the Counter-Strike developers and Valve had teamed up. Since then, Counter-Strike has been available to buy. Counter Strike 1.6 is the most played version of all.
Maps
Official maps
Counter-Strike maps use the following prefixes: de_ for Bomb Defusal, as_ for Assassination, and cs_ for Hostage Rescue.
Version 1.6 of Counter-Strike has the following official maps included:
| Hostage scenario: 
 | Bombing scenario: 
 | Assasination scenario: 
 | 
Other competitive maps
- de_clan1_mill
- de_cpl_mill
- de_mirage
- de_tuscan (in Russian)
Limitations/Bugs
 Warning:This game is no-longer actively updated, and only receives engine and security updates.
Warning:This game is no-longer actively updated, and only receives engine and security updates.
 Workaround: ReGameDLL_CS may solve some problems but introduce others. This is a server-side mod; clients do not need to modify their installation to connect to severs running ReGameDLL_CS.
Workaround: ReGameDLL_CS may solve some problems but introduce others. This is a server-side mod; clients do not need to modify their installation to connect to severs running ReGameDLL_CS. Bug:Cycler entities disappear at the start of a new round. Use env_sprite instead, which can be used for MDL or BSP models, despite the name.  [todo tested in ?]
Bug:Cycler entities disappear at the start of a new round. Use env_sprite instead, which can be used for MDL or BSP models, despite the name.  [todo tested in ?]Use GitHub in order to prevent duplicate or outdated bug reports at the wiki.
Versions
The final major version of Counter-Strike is 1.6, released on September 15, 2003, few days after steam://1 launched. Since then, Counter-Strike, like many other GoldSrc games, now only receiving minor updates (such as engine and security updates). Previous (WON) version of Counter-Strike, such as 1.5 are still remains playable online until 2004 when WON master servers were completely shutdown, forcing user to use direct IP workaround, WON2, playing LAN/Offline or simply update to 1.6.
Dedicated server
Bots
 Warning:There are no bots in the game, unlike some later titles.
Warning:There are no bots in the game, unlike some later titles. Workaround:All
Workaround:All  Counter-Strike 1.6 maps can be run in
 Counter-Strike 1.6 maps can be run in  Counter-Strike: Condition Zero to use CS_Bot.
 Counter-Strike: Condition Zero to use CS_Bot.
 Workaround:A third party option can be used:
Workaround:A third party option can be used:
- zBots had commands like bot_nav_merge https://forums.alliedmods.net/showpost.php?p=268544&postcount=14
- YaPB https://yapb.jeefo.net
and others. See http://www.bots-united.com.
Mods
There are few mods that significantly change the gameplay.
Notes
- Client-side fps_max is capped at 100 (on Steam version), formerly 72 (WON/Retail) like  Quake but can be changed with 3 commands: Quake but can be changed with 3 commands:- gl_vsync 0 // Disable Vsync
- fps_max "XX" // Replace "XX" with your desired FPS value.
- fps_override 1
 
- Some sources advocate against setting fps_max above 100. This is no longer necessary on the current Steam version of  GoldSrc.[confirm] GoldSrc.[confirm]
- The server-side tickrate...[Clarify]
 Counter-Strike had built-in voice communication since 1.3. Counter-Strike had built-in voice communication since 1.3.
Trivia
- The pirated copies of 1.6 in Russia, most of Asia and several other countries had a menu theme that is not in the Steam version. The most frequently used track was the main theme made from  Condition Zero Deleted Scenes by Zak Belica, as well as cut-down version which was also played on the Xbox version of Condition Zero Deleted Scenes by Zak Belica, as well as cut-down version which was also played on the Xbox version of Counter-Strike[1]. Counter-Strike[1]. Tip:This behavior can be replicated by placing an MP3 file named Tip:This behavior can be replicated by placing an MP3 file named - gamestartup.mp3in the - cstrike/media/folder.
 

