CompileNonSolid

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Revision as of 07:38, 14 June 2023 by SirYodaJedi (talk | contribs) (use this instead of func_illusionary, when possible)
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Add this VMT parameter to make brushes non-solid. When compiling the map, VBSP will flag the brush with this material as non-solid. Useful for foliage or light effects.

Unlike func_illusionary, a brush with a %CompileNonSolid face does not count as an edict.

Equivalent to the NOCLIP tool texture in GoldSrc GoldSrc.