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Basic Construction

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Revision as of 11:39, 13 February 2023 by THE OWL (talk | contribs)
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Geometry construction in Hammer has undergone a significant improvement from the previous iteration. Brushes are no longer used and there is no longer a distinction when rendering static props versus mesh geometry. It is still possible to construct geometry in a similar fashion as before but new geometry manipulation tools make this somewhat inefficient compared to new methods.

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