Template:I Breakable:zh-cn

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  • {{{prop|0}}} - 如果为非零值,则显示与道具相关的输入。另见:{{I BreakableProp}}.
  • {{{brush|0}}} - 如果为非零值,则显示与固体相关的输入。另见:{{I BreakableBrush}}.
  • {{{nohl2|0}}} - 如果为非零值,则隐藏与 weapon_physcannon 相关的输入。仅在prop=1时有效。

{{{prop}}}{{{brush}}} 设置为非零值时的结果不应该被使用。

以下是没有参数的结果。


Breakable:

Break
打破易碎物。
SetHealth <integer>
为易碎物品的运行状况设置新值。如果易碎物品的生命值达到零,它就会被打碎。
AddHealth <integer>
为易碎物品增加生命值。
RemoveHealth <integer>
从易碎物中去除生命值。