Template:I BreakableBrush

From Valve Developer Community
Jump to: navigation, search

No parameters. In fact, this template is {{I Breakable|prop=0|brush=1}}.


BreakableBrush:

Break
Breaks the breakable.
SetHealth <integer>
Sets a new value for the breakable's health. If the breakable's health reaches zero it will break.
AddHealth <integer>
Adds health to the breakable.
RemoveHealth <integer>
Removes health from the breakable.
SetMass <float>
Damaging the entity applies physics forces to it.