tf_logic_boss_battle
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
This feature is not available anymore.
tf_logic_boss_battle
is a point entity available in Team Fortress 2. This was used to detect a Boss Battle map, a sub-gamemode for Raid mode, which is an early iteration of Mann vs. Machine. The code for the gamemode still exists, but is now entirely disabled.

CMannVsMachineLogic
class, defined in thetf_boss_battle_logic.cpp
file.