Template:KV NavBlocker
Jump to navigation
Jump to search
NavBlocker:
- Team(s) to block (teamToBlock) <choices>
- Team(s) this entity should block
- Affects Flow? (affectsFlow) <boolean>
- Does this Nav Blocker block flow in the level? Only Nav Blocker with this enabled will cause flow recomputation on blocking/unblocking.



Recheck Breakables ([todo internal name (i)]) <boolean>(only in Counter-Strike:Source)- Deprecated.
Appears to respond to any changes to breakables, even though aBlockNav
/UnblockNav
input is fired anyways from the breakable prop anyway.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
