Portal BTS Typical Elements and Entities

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Detailing BTS Areas

Introduction

In this page, you will learn what almost all rooms of the Portal's Behind the Scenes areas have in common.


Support beams

Every almost single room in the BTS areas has at least one support beam. Rooms without support beams are some sewer rooms, areas with panels, areas with the test chamber metal wall texture and off-limit areas.

Support Beams found throughout the BTS Areas)


Vents found throughout the BTS Areas)






Vents

Not all rooms have vents in them, although there is no limit to where you can place them.

You can learn how to create Vents here. Creating Vents





Fans found throughout the BTS Areas)

Fans

Fans have no limit to where they can be, although they aren't really used in really small areas.

You can learn how to create fans here. Creating Fans

Cables

A staple feature of most bts areas are the cables hanging from the ceiling. In Portal 1, they are made using keyframe_rope entities, with a single move_rope always being the first in a system. Be sure to get creative with adjusting the slack.

Fog

The official BTS maps have an env_fog_controller in them with the following properties:

Property Name Value
Fog Enable Yes
Primary Fog Color 58 82 101
Secondary Fog Color 85 43 0
Fog Start 64
Fog End 3500

If there are test chambers within the same map, be sure to have the fog turned off during those points.

See Also