Item battery
Jump to navigation
Jump to search


Template:Hl2 point This item charges up the HEV suit by 15 energy points (regardless of the difficulty setting).
The amount of power given by the battery can be changed with the console command sk_battery [int]
. The command also affects how much HEV Suit power will be given in HL2, as picking up a Stunstick will provide 50% of the value of sk_battery
.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- Start Constrained : [1]
- Spawns with motion disabled.
Outputs
Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.