Commentary auto
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Template:Base point ep1 Similar to logic_auto, this entity fires outputs for when the developer commentary system is loaded. It is not in any FGDs, and placing it directly in a map seems to not work correctly. See Commentary Editor for instructions on using the system.
Inputs
- MultiplayerSpawned
- Tell the
OnCommentaryMultiplayerSpawn
output to fire, for if the game is multiplayer.
Outputs
- OnCommentaryNewGame
- Fired when a new game is started with commentary enabled.
- OnCommentaryMidGame
- Fired when commentary is enabled in the middle of a map.
- OnCommentaryMultiplayerSpawn
- Fired when
MultiplayerSpawned
is sent to this entity.