Monster barnacle (GoldSrc)
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monster_barney is a point entity available in Half-Life.
Entity description
It is a stationary, ceiling-mounted 'fishing' monster that tries to eat anything its tongue touches.
Barnacles were originally devised as a simple way to limit movement in levels. See npc_barnacle for the Half-Life 2 equivalent.
Keyvalues
- Use Sentence ([todo internal name (i)])
- Un-Use Sentence ([todo internal name (i)])
Flags
- Wait Till Seen : [1]
- Gag (No IDLE sounds until angry) : [2]
- MonsterClip : [4]
- No wreckage : [8]
- Prisoner : [16]
- Start inactive : [64]
- Wait for script : [128]
- Pre-disaster : [256]
- Only for use with monster_scientist and monster_barney. Has no effect on aliens.
- Fade corpse : [512]
- Not in Deathmatch : [2048]
- !FGD for some entities.