Monster barnacle (GoldSrc)

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Half-Life monster_barney is a point entity available in Half-Life.

Entity description

It is a stationary, ceiling-mounted 'fishing' monster that tries to eat anything its tongue touches.

Barnacles were originally devised as a simple way to limit movement in levels. See npc_barnacle for the Half-Life 2 equivalent.

Keyvalues

Template:KV GoldSrc BaseNPC

Use Sentence ([todo internal name (i)])
Un-Use Sentence ([todo internal name (i)])

Flags

Wait Till Seen : [1]
Gag (No IDLE sounds until angry) : [2]
MonsterClip : [4]
No wreckage : [8]
Prisoner : [16]
Start inactive : [64]
Wait for script : [128]
Pre-disaster : [256]
Only for use with monster_scientist and monster_barney. Has no effect on aliens.
Fade corpse : [512]
Not in Deathmatch : [2048]
!FGD for some entities.