Underground (Portal 2)
This Portal 2 aesthetic theme is shown in the old, condemned Aperture shafts. It is characterized by darkness, decay, and simple practicality. Chambers are built with unfinished plywood and metal scaffolding. The giant background is composed of excavated bedrock, concrete, and enrichment spheres.
Level transitions take place in metal frame elevators between enrichment spheres.
In-Depth
This theme is the third theme and the sixth and seventh chapter of the game. There is a complete change in the environment. It is a cold and dark place, with mold, water, and broken walls. Pre-Recorded Messages are placed in the test chamber to introduce the player to the test. As the player advances through each test chamber, the tests become more destroyed. The campaign uses this theme for: Plot Advancement Introduction of Mobility Gels
Though, you do not have to limit the idea of tests, you can use other elements with this theme as many mappers have.
Noticable Elements
Elements
- Enrichment sphere
- Underground elevator
- Sliding doors
- Concrete
- Plywood
- Graffiti
- Offices
- Metal Beams
1953
- Big, may have 2 test chambers in one map.
- Repulsion Gel
- Water
- Catwalks as transition to the next test
- Portal surfaces are put in necessary places
- Direct Lighing
- Fully Constructed Enrichment Sphere
1971
- Big
- Propusion Gel
- Repulsion Gel
- Mold on walls
- Gel pipes
- Enrichment Sphere is damaged
- Walls fell off
1980
- Conversion Gel
- Repulsion Gel
- Propusion Gel
- Gel Pipes leaking
- Enrichment Sphere is strongly damaged
- Walls fell off