User contributions for WoShiGeNiCheng
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30 June 2025
- 01:5701:57, 30 June 2025 diff hist +2 Zh/Pumping Station →建造方法 current
- 01:5701:57, 30 June 2025 diff hist +1,488 N Zh/Pumping Station Created page with "{{lang|Pumping Station|title=泵站}} == 凝胶泵 == thumb|right|300px|演示视频: http://www.youtube.com/watch?v=MWi5028qsK8 凝胶泵是《传送门2》地下区域的标志性场景元素。<br> 它们的作用是将凝胶从地下储层泵送到设施的其他区域。这些泵站易于建造,如果使用得当,能为地图增添氛围和特色。该预制件包含一组管道及相应音效,对于想在自己地图中实..."
- 01:5601:56, 30 June 2025 diff hist +15 Category:Zh/Portal 2 Level Design →常见
- 01:5501:55, 30 June 2025 diff hist +4,826 N Zh/List of Portal 2 Levels Created page with "{{LanguageBar|List of Portal 2 Levels|title=传送门2关卡列表}} {{Dead end|date=January 2024}} {{toc-right}} == 单人模式 == ===第一幕(第一章)=== *{{code|preset=2|sp_a1_intro1}} *{{code|preset=2|sp_a1_intro2}} *{{code|preset=2|sp_a1_intro3}} *{{code|preset=2|sp_a1_intro4}} *{{code|preset=2|sp_a1_intro5}} *{{code|preset=2|sp_a1_intro6}} *{{code|preset=2|sp_a1_intro7}} *{{code|preset=2|sp_a1_wakeup}} ===第二幕(第二到五章)=== *{{code|preset=2|sp_a2_..." current
- 01:4901:49, 30 June 2025 diff hist +16 List of Portal 2 Levels No edit summary current
- 01:4401:44, 30 June 2025 diff hist −6 m Zh/List of Portal entities No edit summary
- 01:4301:43, 30 June 2025 diff hist +2,850 N Zh/List of Portal entities Created page with "{{LanguageBar|Portal - List of Entities|title=传送门 - 实体列表}} {{back | Portal Level Creation|传送门关卡创建}} {{DISPLAYTITLE: 传送门 - 实体列表}} {{toc-right}} == {{L|Base.fgd/Portal|base.fgd}} == 参见{{L|List of base entities|基础实体列表}} == {{L|Half Life 2.fgd|halflife2.fgd}} == 参见{{L|List of HL2 entities|半条命2实体列表}} == {{L|portal.fgd}} == {{ColumnBox|count=4| '''env - 环境类''' * {{L|env_lightrail_endpoint}} *..."
- 01:3801:38, 30 June 2025 diff hist +11 List of Portal entities No edit summary current
- 01:3801:38, 30 June 2025 diff hist +16 List of Portal entities No edit summary
- 01:3701:37, 30 June 2025 diff hist +7,442 N Zh/List of base entities Created page with "{{LanguageBar|List of Entities|title=实体列表}} {{ColumnBox|count=4| '''ai - AI类''' * {{L|ai_speechfilter}} * {{L|aiscripted_schedule}} '''ambient - 环境类''' * {{L|ambient_generic}} '''color - 颜色类''' * {{L|Color correction (entity)|color_correction}} * {{L|color_correction_volume}} '''cycler - 循环类''' * {{L|cycler}} '''env - 环境类''' * {{L|env_beam}} * {{L|env_beverage}} * {{L|env_blood}} * {{L|env_bubbles}} * {{L|env_credits}} * {{L|env_cubemap..." current
- 01:3101:31, 30 June 2025 diff hist −2 Zh/List of Portal 2 Entities →{{portal2}}portal2.fgd current
- 01:3101:31, 30 June 2025 diff hist −2 m Zh/List of Portal 2 Entities →{{portal}}portal.fgd
- 01:3001:30, 30 June 2025 diff hist −2 m Zh/List of Portal 2 Entities →{{hl2}}Half Life 2.fgd|halflife2.fgd
- 01:3001:30, 30 June 2025 diff hist −2 Zh/List of Portal 2 Entities No edit summary
- 01:2601:26, 30 June 2025 diff hist +1,656 N Zh/Prop sphere Created page with "{{Ent not in fgd}} {{CD|CPhysSphere|file1=props.cpp}} {{this is a|模型实体|name=prop_sphere|engine=Source}} 这是一个本质上等同于{{L|prop_physics}}的实体,但具有完美的球形{{L|VPhysics}}碰撞模型(半径12单位)。如果您需要创建球形实体,使用prop_sphere远比尝试创建球形{{L|collision mesh|碰撞网格}}要高效得多! {{tip|半条命2中唯一的球形模型是<code>models\combine_helicopter\helicopter_bomb01.mdl</co..." current
- 01:2401:24, 30 June 2025 diff hist +16 Prop sphere No edit summary current
- 01:2301:23, 30 June 2025 diff hist +9,292 N Zh/List of Portal 2 Entities Created page with "{{lang|List of Portal 2 Entities|title=''传送门2''—实体列表}}{{p2 topicon}} {{back | 传送门2关卡创建}} __NOTOC__ {{todo|本页面内容不准确,因为并非所有列在base/HL2/Portal页面上的实体都存在于传送门2中,应更改为仅列出传送门2特有的实体(检查dumpentityfactories)。此外或许应该删除按FGD文件分类的部分,因为这种分类方式实用性不高。}} == {{src}}{{L|Base.fgd/Portal 2|base.fgd}} ==..."
- 01:0901:09, 30 June 2025 diff hist 0 Zh/Point servercommand No edit summary
- 01:0901:09, 30 June 2025 diff hist +1,606 N Zh/Point servercommand Created page with "__NOTOC__ {{CD|CPointServerCommand|file1=client.cpp}} {{this is a|逻辑实体|name=point_servercommand}} 该实体用于向服务器控制台发送命令。只需将其放置在地图中并触发Command输入即可使用,参数应为要执行的精确{{L|console command|控制台命令}}或要修改的{{L|console variable|控制台变量}}。{{confirm|可以使用任何未标记为作弊或隐藏的ConCommands/ConVars。}} {{note|由于滥用风险较高,该实体..."
- 01:0601:06, 30 June 2025 diff hist +16 Point servercommand No edit summary current
- 01:0601:06, 30 June 2025 diff hist +1,328 N Zh/Thermal Discouragement Beam Created page with "{{LanguageBar|Thermal Discouragement Beams|title=热能阻隔光束(激光)}} {{P2 topicon}} thumb|right|300px|《传送门2》中的激光 热能阻隔光束(或称'''激光''')是{{Portal2|4}}中的解谜元素。激光从发射器射出,可用于触发接收器并摧毁{{L|npc_portal_turret_floor|炮塔}}。和其他测试元素一样,激光可通过传送门延伸。玩家接触激光会..." current
- 01:0401:04, 30 June 2025 diff hist 0 Zh/Excursion funnels Changed redirect target from Zh/prop tractor beam to Zh/Prop tractor beam current Tag: Redirect target changed
- 01:0301:03, 30 June 2025 diff hist −2 m Zh/Projected tractor beam entity No edit summary current
- 01:0201:02, 30 June 2025 diff hist +1,079 N Zh/Projected tractor beam entity Created page with "{{LanguageBar|projected_tractor_beam_entity}} {{P2 topicon}} thumb|right|300px|prop_tractor_beam发射的projected_tractor_beam_entity {{ent not in fgd}} {{this is a|点实体|name=projected_tractor_beam_entity|game=传送门2}} 这是由{{L|prop_tractor_beam}}创建的实际牵引效果。直接放置在地图中的实体行为类似于通过{{L|prop_tractor_beam}}生成的版本,只是没有发射器模型且没有推/拉力。<br>..."
- 01:0001:00, 30 June 2025 diff hist −2 Zh/Prop tractor beam No edit summary current
- 00:5800:58, 30 June 2025 diff hist −264 m Zh/Hard Light No edit summary current
- 00:5800:58, 30 June 2025 diff hist +30 N Zh/LOS Redirected page to Zh/Line of sight current Tag: New redirect
- 00:5800:58, 30 June 2025 diff hist +44 N Zh/Thermal Discouragement Beams Redirected page to Zh/Thermal Discouragement Beam current Tag: New redirect
- 00:5700:57, 30 June 2025 diff hist +34 N Zh/Excursion funnels Redirected page to Zh/prop tractor beam Tag: New redirect
- 00:5700:57, 30 June 2025 diff hist −28 m Zh/Prop wall projector No edit summary current
- 00:5600:56, 30 June 2025 diff hist +27 N Zh/Hard light surface Redirected page to Zh/Hard Light current Tag: New redirect
- 00:5600:56, 30 June 2025 diff hist +499 N Zh/Projected wall entity Created page with "{{LanguageBar|projected_wall_entity}} right|thumb|从prop_wall_projector发射的projected_wall_entity游戏截图 {{this is a|点实体|game=Portal 2|name=projected_wall_entity}} 这是由<code>{{L|prop_wall_projector}}</code>创建的{{L|Hard light surface|强光桥}}实体。直接放置在地图中的实体行为与通过<code>prop_wall_projector</code>生成的完全一致,只是没有发射器模型。 {{ACategory|Point entities..." current
- 00:5500:55, 30 June 2025 diff hist +16 Projected wall entity No edit summary current
- 00:5500:55, 30 June 2025 diff hist +27 N Zh/Hard Light Surface Redirected page to Zh/Hard Light current Tag: New redirect
- 00:5400:54, 30 June 2025 diff hist −2 m Zh/Prop wall projector No edit summary
- 00:5400:54, 30 June 2025 diff hist +792 N Zh/Prop wall projector Created page with "{{LanguageBar|prop_wall_projector|title=墙壁投影器实体}} right|thumb|prop_wall_projector的游戏内截图 {{this is a|模型实体|game=传送门2|name=prop_wall_projector}} 这是一个能发射{{L|Hard Light Surface|强光桥}}(<code>{{L|projected_wall_entity}}</code>)的模型。 {{Bug|强光桥不会预缓存'projected_wall_impact'粒子效果,首次启用时会导致卡顿。在地图中任意位置放置一个设置为该..."
- 00:5300:53, 30 June 2025 diff hist +16 Prop wall projector No edit summary current
- 00:5300:53, 30 June 2025 diff hist 0 Zh/Art Therapy (Portal 2) No edit summary current
- 00:5200:52, 30 June 2025 diff hist 0 Zh/Destroyed (Portal 2) No edit summary current
- 00:5200:52, 30 June 2025 diff hist +1,722 N Zh/Hard Light Created page with "{{subst:#if: Translation of 'Hard Light' to '中文' via Template:LanguageBar buttons {{LanguageBar|Hard Light|title=强光桥}} {{p2 topicon}} thumb|right|300px|《传送门2》中的强光桥 {{portal2}} '''强光桥'''是{{Portal2|3}}中的解谜元素。它..."
- 00:4900:49, 30 June 2025 diff hist +22 N Zh/Fling (Portal 2) Redirected page to Zh/Fling current Tag: New redirect
- 00:4900:49, 30 June 2025 diff hist +16 Fling No edit summary
- 00:4800:48, 30 June 2025 diff hist +2 Zh/Prop glass futbol spawner No edit summary current
- 00:4700:47, 30 June 2025 diff hist +21 Zh/Prop exploding futbol spawner No edit summary current
- 00:4600:46, 30 June 2025 diff hist −3 m Zh/Prop exploding futbol spawner No edit summary
- 00:4600:46, 30 June 2025 diff hist +1 m Zh/Prop exploding futbol spawner No edit summary
- 00:4600:46, 30 June 2025 diff hist +729 N Zh/Prop exploding futbol spawner Created page with "{{LanguageBar|prop_exploding_futbol_spawner}} {{Ent not in game}} thumb|{{L|prop_exploding_futbol_spawner}}的游戏截图,展示其生成的{{L|prop_exploding_futbol}} {{this is a|点实体|game=传送门2|name=prop_exploding_futbol_spawner}} 这是{{L|prop_exploding_futbol|炸弹}}的未使用生成器,最终成为游戏中的炸弹。由于无法被拾取,使得该生成器基本无用。 该实体在当前版本的..."
- 00:4400:44, 30 June 2025 diff hist +16 Prop exploding futbol spawner No edit summary current
- 00:4400:44, 30 June 2025 diff hist +24 N Zh/Integer choices Redirected page to Zh/Integer current Tag: New redirect
- 00:4300:43, 30 June 2025 diff hist +21 N Zh/Byte choices Redirected page to Zh/Byte current Tag: New redirect