env_cs_place
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| env_cs_place | |
|---|---|
![]() | |
| Type | Mesh Entity |
| Engine | |
| Availability | |
env_cs_place is a mesh entity available in
Counter-Strike 2. It is used to set the place name that will be displayed on screen for the player
Keyvalues
Source 2 Transform:
- Origin (origin) <coordinates>
- The world space origin of the entity.
- Angles (angles) <angles>
- The pitch, yaw, roll orientation of the entity.
- Scale (scales) <vector>
- The x, y, z scales of the entity. Not all entities can use this.
- Transform Locked (transformLocked) <boolean>
- Lock the transform at its current value, preventing the transform of the node from being modified. Only applies within Hammer.
- Force Hidden (force_hidden) <boolean>
- Visually hides the entity from the viewports. The Outliner pane will still list hidden entities.
- Editor Only (editorOnly) <boolean>
- Entity is only displayed in Hammer and will not appear in game.
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Place Name (place_name) <string>
- Place name, will get localized in game
List of place names
| Place name | English localization |
|---|---|
| AbovePit | Above Pit |
| Admin | Admin |
| Airplane | Airplane |
| Alley | Alley |
| Apartment | Apartment |
| Apartments | Apartments |
| APlatform | A Platform |
| ARamp | A Ramp |
| Arch | Arch |
| Atrium | Atrium |
| Attic | Attic |
| Back | Back |
| BackAlley | Back Alley |
| BackAlleys | Back Alleys |
| BackCourtyard | Back Courtyard |
| BackDoor | Back Door |
| BackEntrance | Back Entrance |
| BackHall | Back Hall |
| BackofA | Back of A |
| BackofB | Back of B |
| BackRoad | Back Road |
| BackRoom | Back Room |
| BackStairs | Back Stairs |
| BackWay | Back Way |
| BackYard | Back Yard |
| Balcony | Balcony |
| Banana | Banana |
| BankExterior | Bank Exterior |
| BankInterior | Bank Interior |
| Barn | Barn |
| BarnRoof | Barn Roof |
| Basement | Basement |
| Bathroom | Bathroom |
| BDoors | B Doors |
| Beach | Beach |
| Bedroom | Bedroom |
| BigForest | Big Forest |
| BigOffice | Big Office |
| BoatBar | Boat Bar |
| BoatHouse | Boathouse |
| BoatStorage | Boat Storage |
| BodyShop | Body Shop |
| BombSite | Bomb Site |
| BombsiteA | Bombsite A |
| BombsiteB | Bombsite B |
| BombsiteC | Bombsite C |
| BPlatform | B Platform |
| Bricks | Bricks |
| Bridge | Bridge |
| Bunker | Bunker |
| Canal | Canal |
| Cart | Cart |
| Catwalk | Catwalk |
| ComputerRoom | Computer Room |
| ConferenceRoom | Conference Room |
| Connector | Connector |
| Construction | Construction |
| Control | Control Room |
| Courtyard | Courtyard |
| Crane | Crane |
| Crates | Crates |
| Crawlspace | Crawlspace |
| Crows | Crows |
| CTBar | CT Bar |
| CTCorridorDown | CT Corridor Down |
| CTCorridorUp | CT Corridor Up |
| CTRed | CT Red |
| CTSideLower | CT Side Lower |
| CTSideUpper | CT Side Upper |
| CTSpawn | CT Start |
| DeadTrees | Dead Trees |
| Deck | Deck |
| Decon | Decon |
| Den | Den |
| DirtRoad | Dirt Road |
| Dock | Dock |
| DoubleDoors | Double Doors |
| Downstairs | Downstairs |
| DriveWay | Driveway |
| Ducts | Ducts |
| Dumpster | Dumpster |
| EastForest | East Forest |
| ElectricalBox | Electrical Box |
| Elevator | Elevator |
| Entrance | Entrance |
| Entryway | Entryway |
| ExtendedA | Extended A |
| FamilyRoom | Family Room |
| FarSide | Far Side |
| Fence | Fence |
| Field | Field |
| Floor50 | 50th Floor |
| Floor51 | 51st Floor |
| Forest | Forest |
| Forklift | Forklift |
| Fountain | Fountain |
| Foyer | Foyer |
| Front | Front |
| FrontCourtyard | Front Courtyard |
| FrontDoor | Front Door |
| FrontEntrance | Front Entrance |
| FrontHall | Front Hall |
| FrontRoom | Front Room |
| FrontYard | Front Yard |
| Garage | Garage |
| Garden | Garden |
| GasStation | Gas Station |
| Gate | Gate |
| GateHouse | Gate House |
| Glade | Glade |
| Gravelpit | Gravel Pit |
| Graveyard | Graveyard |
| GroundLevel | Ground Level |
| GuardHouse | Guard House |
| Hay | Hay |
| Heaven | Heaven |
| Helicopter | Helicopter |
| Helicopters | Helicopters |
| Hell | Hell |
| Hole | Hole |
| HostageRescueZone | Hostage Rescue Zone |
| Hostages | Hostages |
| House | House |
| Hut | Hut |
| HutRoof | Hut Roof |
| InsertionA | Insertion A |
| InsertionB | Insertion B |
| InsertionC | Insertion C |
| InsertionD | Insertion D |
| Inside | Inside |
| Ivy | Ivy |
| Jungle | Jungle |
| Kitchen | Kitchen |
| Ladder | Ladder |
| LadderBottom | Ladder Bottom |
| LadderTop | Ladder Top |
| LeftAlley | Left Alley |
| Library | Library |
| LittleOffice | Little Office |
| LivingRoom | Living Room |
| LoadingDock | Loading Dock |
| Lobby | Lobby |
| LockerRoom | Locker Room |
| Loft | Loft |
| Logs | Logs |
| LongA | Long A |
| LongDoors | Long Doors |
| LongHall | Long Hall |
| LowerCarousel | Lower Carousel |
| LowerCatwalks | Lower Catwalks |
| LowerMid | Lower Mid |
| LowerPark | Lower Park |
| LowerTunnel | Lower Tunnel |
| Main | Main |
| MainHall | Main Hall |
| Market | Market |
| MeetingRoom | Meeting Room |
| Mid | Mid |
| MidArch | Mid Arch |
| MidCarousel | Mid Carousel |
| Middle | Middle |
| MidDoors | Mid Doors |
| Mines | Mines |
| Mini | Mini |
| MotorBoats | Motorboats |
| Observation | Observation |
| Office | Office |
| Outside | Outside |
| OutsideLong | Outside Long |
| OutsideTunnel | Outside Tunnel |
| Overpass | Overpass |
| PalaceAlley | Palace Alley |
| PalaceInterior | Palace Interior |
| PalaceTunnel | Palace Tunnel |
| Patio | Patio |
| Pipe | Pipe |
| Pit | Pit |
| Playground | Playground |
| PopDog | Popdog |
| Porch | Porch |
| PowerLines | Power Lines |
| ProjectorRoom | Projector Room |
| Quad | Quad |
| Radio | Radio |
| Rafters | Rafters |
| Rafts | Rafts |
| Ramp | Ramp |
| Rear | Rear |
| Red | Red |
| RedHouse | Red House |
| Restroom | Restroom |
| RightAlley | Right Alley |
| River | River |
| Road | Road |
| Roof | Roof |
| Ruins | Ruins |
| Scaffolding | Scaffolding |
| SeaCliff | Sea Cliff |
| SeaRock | Sea Rock |
| SecondMid | Second Mid |
| Secret | Secret |
| SecurityDoors | Security Doors |
| Sewers | Sewers |
| Shed | Shed |
| Shop | Shop |
| Short | Short |
| ShortStairs | Short Stairs |
| Side | Side |
| SideAlley | Side Alley |
| SideDoor | Side Door |
| SideEntrance | Side Entrance |
| SideHall | Side Hall |
| SidePath | Side Path |
| SideRoom | Side Room |
| SideYard | Side Yard |
| Silo | Silo |
| SmallForest | Small Forest |
| SniperBox | Sniper Box |
| SnipersNest | Sniper's Nest |
| Squeaky | Squeaky |
| Stairs | Stairs |
| Stairwell | Stairwell |
| StorageRoom | Storage Room |
| Street | Street |
| TCorridorDown | T Corridor Down |
| TCorridorUp | T Corridor Up |
| Tents | Tents |
| TicketBooth | Ticket Booth |
| TMain | T Main |
| TopofMid | Top of Mid |
| Tower | Tower |
| Toxic | Toxic |
| TRamp | T Ramp |
| Trophy | Trophy |
| Truck | Truck |
| TSideLower | T Side Lower |
| TSideUpper | T Side Upper |
| TSpawn | T Start |
| TStairs | T Stairs |
| Tunnel | Tunnel |
| Tunnel1 | Tunnel 1 |
| Tunnel2 | Tunnel 2 |
| Tunnels | Tunnels |
| TunnelStairs | Tunnel Stairs |
| UnderA | Under A |
| Underground | Underground |
| Underpass | Underpass |
| UpperCarousel | Upper Carousel |
| UpperCatwalk | Upper Catwalk |
| UpperCatwalks | Upper Catwalks |
| UpperConveyor | Upper Conveyor |
| UpperPark | Upper Park |
| UpperTunnel | Upper Tunnel |
| Upstairs | Upstairs |
| Vault | Vault |
| Vending | Vending |
| VendingMachines | Vending Machines |
| Vents | Vents |
| Villa1stFloor | Villa 1st Floor |
| Villa2ndFloor | Villa 2nd Floor |
| Village | Village |
| VipRescueZone | VIP Rescue Zone |
| Walkway | Walkway |
| Wall | Wall |
| Warehouse | Warehouse |
| Water | Water |
| WestForest | West Forest |
| Window | Window |
| Windows | Windows |
| WineCellar | Wine Cellar |
| Yellow | Yellow |
| YellowHouse | Yellow House |
