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env_sprite_oriented

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C++ Class hierarchy
CSpriteOriented
CSprite
CBaseEntity
C++ Sprite.cpp
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env_sprite_oriented is a point entity available in all Source Source games since Alien Swarm Alien Swarm. It works like env_sprite but is forced to stay in one direction instead of always turning to face the player. The sprite material needs to use $spriteorientation.

Note.pngNote:The only render modes that render sprite transparency are Glow, Additive, Additive Fractional Frame, World Space Glow and Alpha Add !FGD.
Note.pngNote:All Keyvalues / Inputs / Outputs are same as env_sprite.

See also