weapon_propanetank

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CPropaneTank
CCarriedProp
CBaseBackpackItem
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity

weapon_propanetank is a point entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. This entity is created when picking up prop_physics with model models/props_junk/PropaneCanister001a.mdl. When thrown or dropped this entity is killed and mentioned prop_physics is spawned back which when shot causes an explosion that is achieved by spawning pipe_bomb_projectile that immediately explodes.

Note.pngNote:Default model name: models/props_junk/PropaneCanister001a.mdl
Icon-Bug.pngBug:Taking other carryable while holding this will drop weapon_propanetank to the ground instead of spawning the mentioned prop_physics. This entity doesn't explode when shooting it and cannot be damaged  [todo tested in ?]

See Also