Entidad
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Un objeto definido en el motor Source como tener características que lo diferencian del "mundo" (sólidos del mundo).
Tipos
Por forma:
- Entidad de sólido (no en
) - Entidad de punto
- Entidad de malla (only in
) - Path entity
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Por carácter interno:
Véase también
- Categoría:Entidades
- Añadir entidades de punto (parte de una serie de tutoriales)
- Crear entidades de sólido (ídem)
- Creación de entidades (a quick reference)
- Entidades en profundidad
- Lista de entidades
- Programar Su primera entidad
- Comando de consola dump_entity_sizes