Prop physics multiplayer

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Revision as of 10:29, 14 March 2006 by Andreasen (talk | contribs) (Stubbed and added sections. (I don't have time to do anyhting more.))
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Entity Description

This class is the same as prop_physics, except the runtime collisions use a more bouncy method that avoids the prediction errors normal physics objects get.

Keyvalues

Flags

Inputs

Outputs

See Also