Hammer Editor Documentation

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Revision as of 22:52, 12 March 2006 by JeffLane (talk | contribs) (fixed some links, minor formatting)
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Hammer splash.png

Overview

A Hammer Editor screenshot.

The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games.

The Hammer editor can be used for:

  • Creating level architecture -- geometry, texturing, and lighting.
  • Placing models (props) created in 3D modeling packages, such as XSI.
  • Placing entities for gameplay.
  • Scripting gameplay entities with Inputs and Outputs.
  • Adding AI navigation information.
  • Compiling and running game levels.

Getting Started

Hammer Reference

See Also