Your First Map

From Valve Developer Community
Revision as of 02:53, 17 February 2006 by Andreasen (talk | contribs) (Moving...)
Jump to navigation Jump to search

A step-by-step guide to making your first map using the Source SDK.

  1. Getting Started
  2. View Navigation
  3. Basic Construction
  4. Creating a Room
  5. Applying Textures
  6. Adding Entities
  7. Adding Light
  8. Adding Prop Models
  9. Saving and Compiling

Once complete, users may wish to look at the Level Design Category from more advanced articles.

Stand clear: Moving to Your First Map.