Template:KV NavBlocker
Jump to navigation
Jump to search
NavBlocker:
- Team(s) to block ([todo internal name (i)]) <choices>
- Team(s) this entity should block
- Affects Flow? ([todo internal name (i)]) <boolean>
- Does this func_nav_blocker block flow in the level? Only func_nav_blockers with this enabled will cause flow recomputation on blocking/unblocking.



- Recheck Breakables ([todo internal name (i)]) <boolean> !FGD
- Appears to respond to any changes to breakables, even though a
BlockNav
/UnblockNav
input is fired anyways from the breakable prop anyway.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
