Player weaponstrip (GoldSrc)
		
		
		
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Template:Hl1 series point It will take away(strip) all of the player's weapons. The only times the player_weaponstrip entity is used in Half-Life is in the chapter Apprehension, and at the end of the chapter Nihilanth; in Opposing Force, at the very end after killing the final boss, and in Blue Shift, after entering the final teleporter to escape Black Mesa. The player_weaponstrip, as it's name implies, only strips the player's weapons, any other items, primarily the player's HEV Suit, will not be removed.
 Bug:A small bug is that the ammo information on your HUD does not get removed, only changing the ammo pool to 0 and leaving you with the number of bullets that was in your magazine before the strip.  [todo tested in ?]
Bug:A small bug is that the ammo information on your HUD does not get removed, only changing the ammo pool to 0 and leaving you with the number of bullets that was in your magazine before the strip.  [todo tested in ?]