Talk:Weapon cubemap

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Revision as of 15:40, 16 September 2006 by Andreasen (talk | contribs) (Yes, I missed use.)
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"Use"? I thought it was "give weapon_cubemap". Could someone confirm? --Andreasen 13:47, 16 Sep 2006 (PDT)

Give --dutchmega 14:19, 16 Sep 2006 (PDT)
Like always, I'm wrong again... --dutchmega 14:42, 16 Sep 2006 (PDT)
No, I tried it out. Ts2do is wrong. --Andreasen 15:16, 16 Sep 2006 (PDT)

impulse 81 gives the weapon_cubemap to the player...use switches to the weapon_cubemap—ts2do 15:19, 16 Sep 2006 (PDT)

Oh? "impulse 81" gave me the weapon AND switched to it. "Use" might have been missed if that's the case. However, "give" still works. --Andreasen 15:29, 16 Sep 2006 (PDT)
Yes, impulse 81 switches to the weapon even if I have the RPG, and use had been missed, BUT this might have to do with automatically switching to a superior/picked-up weapon, which may vary (in priority or perhaps even settings) between HL2SP and other Source games. However, I didn't test the commands with dev off and I didn't test to see if "use" was a cheat, so someone should test them with dev off. --Andreasen 15:40, 16 Sep 2006 (PDT)