point_servercommand
		
		
		
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| CPointServerCommand | 
point_servercommand  is a   logical entity  available in all 
 Source games. It issues commands to the server console. It's used by simply placing it in a map and triggering the Command input, the parameter override should be the exact console command to run or console variable to change.
RunConsoleCommand('command') Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Inputs
- Command <string>
 - Command to execute.
 
Fix:Remove the string argument manually with a text editor.