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- {{{activator}}} - adds little grey text starting with !activator = {{{activator}}}
- {{{caller}}} - adds little grey text starting with !caller =if activator is specified and caller is not this defaults tosame as !self, if caller=hide this won't be shown
- other params identical to {{I}}
- OnUser1
- !activator = activator of FireUser1 input
 !caller = this entity
 Fired in response to FireUser1 input
- OnGetValue <float>
- !activator = activator of GetValue input
 !caller = caller of GetValue input
 Fired in response to theGetValueinput; used when you don't want constant updates from theOutValueoutput.
 If the Target Input's parameters is left empty, the math_counter's value is used. Tip:Useful for entities such as: logic_case,math_remap,logic_compare. Tip:Useful for entities such as: logic_case,math_remap,logic_compare.
- OnUnblockedClosing
- !activator = !caller = !self
 Fired when the door is no longer blocked from closing.
See also
- {{I}}