Template:KV DXLevelChoice
		
		
		
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See also:  {{KV SystemLevelChoice}}
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Please follow the format on this subpage(s) to add translations.
- Minimum / Maximum DX Level (mindxlevel / maxdxlevel)  <integer choices> (removed since 
) - The entity will not exist if the engine is running outside the given range of DirectX Versions.
 
Choices 
Warning:If these are used, the object may break when the user switches their DirectX settings.[missing string]- 0 - Default (no bounding)
 - 60 - DirectX 6 (!FGD for mindxlevel)
 - 70 - DirectX 7
 - 80 - DirectX 8 (GeForce4 Ti & FX 5000 series)
 - 81 - DirectX 8.1 (GeForce FX 5800, 5900 & Radeon 8500/9100 and 9000/9200)
 - 90 - DirectX 9 Shader Model 2
 - 92 - OpenGL аналогичен DirectX 9 Shader Model 2 (using ToGL; 

 only) !FGD - 95 - DirectX 9 Shader Model 3 (in all games since 
) - 98 - DirectX 9 Shader Model 3 on Xbox 360 (
 only) !FGD