Ericw-tools

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ericw-tools, also colloquially referred to as EricW's tools, is a set of compilers for Quake-style BSP maps. Originally developed for Quake Quake maps, the latest alpha versions also have full Quake II Quake II and experimental GoldSrc GoldSrc support.

Icon-Important.pngImportant:Ericw-tools uses Quake II-style lighting keys and entities, rather than Half-Life-style. All entities with the prefix light will be treated as light sources.
  • Use _sun to make a light a sunlight. To achieve proper outdoor lighting on MDLs, create a dummy light_environment with the _nostaticlight KV.
  • Use mangle to make a light a spotlight.
  • Use _surface to make a light a texlight

Trivia

  • The maps in the Kex Engine remasters of Quake Quake and Quake II Quake II were compiled using ericw-tools, and the finalization of Q2BSP support for ericw-tools was developed in-tandem with the development of the Quake II remaster.

External links