env_tonemap_controller_ghost
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| CEnvTonemapController |

env_tonemap_controller_infected is a point entity available in ![]()
Left 4 Dead series.
An entity that controls the HDR tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes.
| CEnvTonemapController |

env_tonemap_controller_ghost is a logical entity available in ![]()
Left 4 Dead series.
An entity that controls the HDR tonemapping for ghost player.
Keyvalues / Inputs / Outputs are same as env_tonemap_controller.