VRAD (Source 2)

From Valve Developer Community
Revision as of 12:56, 4 January 2024 by Thunder4ik (talk | contribs) (→‎See also: clean up, replaced: {{goldsrc → {{gldsrc)
Jump to navigation Jump to search
English (en)中文 (zh)Translate (Translate)

VRAD2 and VRAD3 (only in Counter-Strike 2) are the command-line tools that calculate and embed lighting data into compiled maps. It is the Source 2 Source 2 counterpart of Source Source 1's VRAD.

In Counter-Strike 2 Counter-Strike 2, which introduced VRAD3, a GPU with ray tracing support (NVIDIA RTX, Intel Arc or AMD Radeon 6xxx+ series) is required to both preview and bake lighting[confirm]. The old deprecated CPU lighting compiler and VRAD2 has been removed.

Todo: Add more information about the Source 2's VRAD2/VRAD3 lighting.

See also