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 Available doc translations 
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 English
 English Note:def - definition
Note:def - definition{{def
|suf = :<lang code> (See template:lang)
|code = 1 (will use the <kbd> tag for the names)
|state = dep / nofgd / dx8 / dx9
|num = <Number> (Used for Flags)
|<name>
|intn = <internal name>
|<name2>
|intn2 = <internal name 2>
|type = <type>
|add = <additional text> (For example {{csgo|only}})
|shaders = <list of shaders>
|s = 1 (if 1 is specified, "Shaders" will be written instead of "Shader")
}}
 Note:In this template, the description text is written after the template, and not in it.
Note:In this template, the description text is written after the template, and not in it.Some Examples
- Name (removed since  ) (not in ) (not in ) )
 
- This is test.
- Name <string> (in all games since  ) )
 
- This is test.
- Name (Code_Name) 
 
- This is test.
- Name (Code_Name) <string> 
 
- This is test.
- Name (Code_Name) – Name_4 <path> 
 
- This is test.
- Name (Code_Name) – Name_4 (Code_Name_4) 
 
- This is test.
- Name (Code_Name) – Name_4 (Code_Name_4) <bool> 
 
- This is test.
- Name (Code_Name) – Name_4 (Code_Name_4) <boolean> Obsolete Obsolete
 
- Perfect text crossing out.
- Name – Name_4 (Code_Name_4) <string> 
 
- This is test.
- Name – Name_4 <string> 
 
- This is test.
- [ 2 ] : Name 
 
- This is FLAG.
- Name (Code_Name) Obsolete Obsolete
 
- This is deprecated.
- Name (Code_Name) !FGD 
 
- This is not in FGD.
- Name (Code_Name) – Name_4 !FGD (removed since  ) )
 
- This is not in FGD.
- Name (Code_Name) (DX8) 
 
- Text Text Text.
- Name (DX9 SM2) 
 
- Text Text Text.
- Name1 
 
- Name2 
 
- text for two params.
- Name (test) (not in  ) )
 
- This is test.
- [ 8 ] : Test Flag 
 
- This is FLAG.
- Spoon (round_thing) – Fork (sharp_thing) <matrix> 
 Shaders: LightmappedGeneric, WorldVertexTransition
- Shaders
- islocked <Page> 
 Sombreador: one_shader
- Text.  Note:Text Note:Text
 Warning:Text Warning:Text
 New line.