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$continue

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Revision as of 12:14, 22 September 2023 by Equalizer5118 (talk | contribs)
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$continue is a c0 available in all Source Source games since Source 2006 Source 2006. It is used to insert more parameters to sequences or animations after declared, by expanding it. This somehow also allow expand macros.

$continue replaces both $prepend and $append commands.

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Syntax

 $continue "SequenceName" <options>

Examples

$definemacro SpyMeleeGestureAttackIKRelease gesturename filename activityname \\
$sequence $gesturename$ { \\
	$filename$ \\
	weightlist SpymeleeRightArmBlend \\
	subtract $gesturename$ 0 \\
	delta \\
	ikrule lhand release \\
	ikrule rhand release \\
	iklock rfoot 1 0 iklock lfoot 1 0 \\
	activity $activityname$ 1 \\
} \\
$continue $gesturename$
$definemacro SelfDeltaSequence FileName \\
$animation a_$FileName$   $FileName$ subtract a_$FileName$ 0 \\
$sequence    $FileName$ a_$FileName$ predelta \\
$continue    $FileName$ \\

// make a sequence named DLC1_Intro_Male_LeanUp with above macro, tell to lock both feets in position and set activity
$SelfDeltaSequence DLC1_Intro_Male_LeanUp {
	iklock "rfoot" 1 0
	iklock "lfoot" 1 0
	activity ACT_DLCINTRO_01 -1
}

// edit above sequence $animation, constraining it start and end
$continue a_DLC1_Intro_Male_LeanUp frames 0 269

See also