env_tonemap_controller_ghost

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Revision as of 04:03, 13 November 2022 by Nescius (talk | contribs) (-transcluding env_tonemap_controller_ghost)
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C++ Class hierarchy
CEnvTonemapController
CPointEntity
CBaseEntity

Template:L4d series point

An entity that controls the HDR tonemapping for infected player. Think of it as a method of controlling the exposure of the player's eyes.

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C++ Class hierarchy
CEnvTonemapController
CPointEntity
CBaseEntity
Env tonemap controller.png

env_tonemap_controller_ghost is a logical entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series.

An entity that controls the HDR tonemapping for ghost player.


Note.pngNote:Other functionality and all Keyvalues / Inputs / Outputs are same as env_tonemap_controller.

See also