Template:KV NavBlocker
		
		
		
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NavBlocker:
- Team(s) to block (teamToBlock) <choices>
 - Team(s) this entity should block
 
- Affects Flow? (affectsFlow) <boolean>
 - Does this Nav Blocker block flow in the level? Only Nav Blocker with this enabled will cause flow recomputation on blocking/unblocking.
 
Recheck Breakables ([todo internal name (i)]) <boolean>(only in Counter-Strike:Source)
- Deprecated.
Appears to respond to any changes to breakables, even though aBlockNav/UnblockNavinput is fired anyways from the breakable prop anyway. 
- Start Disabled (StartDisabled) <boolean>
 - Stay dormant until activated (with the
Enableinput).