Eyes
Jump to navigation
Jump to search


This article is about the obsolete shader. For the succeeding shader, see EyeRefract. For the QC property of $model, see Eyeball./ For the tool, see qc_eyes.

This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

Alyx's eyeball in Episode Two, using this shader.
Eyes
It creates character eyes by defining a white sclera texture and an iris texture to be drawn on top of it.

EyeRefract
shader; use that instead.