Env beverage
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Template:Base point It is a Half-Life legacy entity: the beverage dispenser. This entity dispenses soda cans (item_sodacan) when +used.
These are not used for the dispensers in Half-Life 2. Those are done with a func_button and point_template.

models/can.mdl
by default, you will need to provide your own model as this one is not present.Keyvalues
- Capacity (health) <integer>
- Number of cans in the dispenser.
- Beverage Type (beveragetype) <choices>
- Type of the cans.
- 0: Coca-Cola
- 1: Sprite
- 2: Diet Coke
- 3: Orange
- 4: Surge
- 5: Moxie
- 6: Random
Inputs
- Activate
- Enable this dispenser. There is no way to deactivate it.