List of L4D2 Soundscapes
		
		
		
		Jump to navigation
		Jump to search
		
 Below is a list of soundscapes for use in Left 4 Dead 2.
 Below is a list of soundscapes for use in Left 4 Dead 2. 
An easy way of testing them is to use the playsoundscape console command, which includes limited searching for soundscape names so you shouldn't have to print out a copy of this list for reference. To stop the soundscapes use the stopsound console command to abruptly stop all sounds playing.
 Note:Left 4 Dead 2 contains all soundscapes from Left 4 Dead, which are excluded from this list.
Note:Left 4 Dead 2 contains all soundscapes from Left 4 Dead, which are excluded from this list.soundscapes_campaign1/Dead Center
| Name | Description and Notes | 
|---|---|
| fire.debris.metal | Somewhat distant metal crashes and straining, with the occasional sound of burning. This soundscape should be used with others, as the sound cuts in and out. | 
| fire.debris.wood | Similar to the above, except with the sounds of wood collapsing and breaking instead of metal. | 
| fire.debris.junk | Similar to the above, except with the sounds of generic rubble, glass and rocks(?) moving and falling around. | 
| structure.groans | Pretty self-explanatory, occasional sounds of metal eerily groaning and straining. This soundscape should be used with others, as the sound cuts in and out. | 
| mall.randomverbs | Very distant, echoing sounds of something small falling over. | 
| c1m1.spawn | Constant soundscape of rooftop winds, distant birds and cicadas, and a raging fire not too far away. | 
| c1m1.stairwell | Generic wind-humming, maybe from an AC or a vent. | 
| c1m1.hotel.int.3rdfloorhall | Similar to the above, except the humming is quieter and there's a very frequent sound of wood/junk breaking and falling. | 
| c1m1.hotel.int.3rdfloor | A loud, raging fire with metal groaning and breaking. | 
| c1m1.hotelroom.exterior.fire | High winds, birds and cicadas, and a very close raging fire. | 
| c1m1.hotelroom.2ndfloor | Very loud blazing inferno with wood breaking and rubble collapsing. | 
| c1m1.storeroom.2ndfloor | Similar to the above, except the fire is slightly quieter and the metal groaning is louder. | 
| c1m1.elevator.2ndfloor | Similar to the above, except the fire is even quieter and the metal straining is closer. | 
| c1m1.stairwell.fire | Silence(?) | 
| c1m1.hotelexterior.2ndfloor | Very close and frequent bird calls and cicadas, with the same high winds as before - probably in a windy, forested area. No fire, however. | 
| c1m1.hotel.int.1stfloor | Nothing but a very loud fire and metal collapsing. | 
| c1m1.hotel.int.1stfloor.lobby | A relatively quieter fire, but the debris sounds are more frequent, varied and louder (but not very loud) - everything between glass, debris and metal. Probably only a few rooms away from the fire. | 
| c1m1.saferoom | Distant fire with a fluorescent/generator hum nearby, and metal groaning/debris breaking somewhere close. | 
| c1m2.spawn | Somewhat quiet fluorescent/generator hum with a faint wind outside the door. No fire or debris, somehow. | 
| c1m2.exterior.01 | Noisy birds and cicadas right above the player, with faint gusts of wind blowing by. Very soothing. Could be used for anything between a small wooded area or a lively subtropical forest. | 
| c1m2.stairwell | Generic wind-humming. Literally identical to c1m1.stairwell. | 
| c1m2.streetalley | Similar to c1m2.exterior.01, except the birds and cicadas are muffled, quiet and echo-y, and the faint wind is louder. | 
| c1m2.exterior.02 | Similar to c1m2.exterior.01, but the faint wind is quieter - almost not even there. Just birds and cicadas. | 
| c1m2.exterior.03 | Similar to the above, except the wildlife is quiet and more distant. | 
| c1m2.interior.01 | Generic sound of air moving through a room, maybe from an AC unit or an open door. Very (almost absurdly) boring, more so than the sound of air moving should be. | 
| c1m2.store.interior | The humming of a cooler or fluorescent light, and an annoying fly at position 1. | 
| c1m2.safehouse | More air moving through a room, maybe some quiet machinery like a vending machine nearby. | 
| c1m3.spawn | Even more air moving through a room, except with a fly at position 1. | 
| c1m3.mall.interior1 | More moving air, but louder and with a humming, like from an AC vent. Also some occasional, distant sounds like doors closing, small things falling down, etc. These are taken from "mall.randomverbs". | 
| c1m3.mall.interior2 | Similar to above, but the humming is gone completely and the air is lower-pitched and deeper. Almost like being underwater, except for the occasional "mall.randomverbs" ambient sounds in the distance. | 
| c1m3.mall.hallway | Even more moving air. Identical to "c1m1.stairwell", except more "open", like in a bigger room. | 
| c1m3.security | Looping 2-second sound of fluorescent humming, or maybe an old monitor humming. | 
| c1m3.safehouse | Moving air with quietly humming machinery, literally identical to "c1m2.safehouse". | 
| c1m4.spawn | Identical to above, except a little bit quieter. | 
| c1m4.atrium.hallway | More quietly moving air coming from a vent. | 
| c1m4.atrium.interior | Identical to "c1m3.mall.interior2". | 
| c1m4.elevator.int | Similar to above, but without the "mall.randomverbs" ambient sounds, and the constant humming of machinery (like an elevator motor) at position 1. | 
soundscapes_campaign3
| Name | Description and Notes | 
|---|---|
| c3m1.gasstationspawn | Cicadas and other critters. Probably night. Very calm. | 
| c3m1.gasstaionspawn | Bugged version of "c3m1.gasstationspawn". The looping cicada sounds fade out after one second, but other critters sounds still play sometimes. | 
| c3m1.houseinteriors | Same as "c3m1.gasstationspawn", but a little quieter. | 
| c3m1.dock | Flies buzzing around very close, frogs in the distance, calm sill water, a few birds. Like a swamp. | 
| c3m1.openinterior | Cicadas, seagulls in the distance, distant gunfire and explosions. | 
| c3m1.plankswamp | Flies buzing around very close, a lot of frogs in near distance, steady stream of water, birds that make a odd noise | 
| c3m1.saferoom | Medium big room or corridor, wind flowing calmly, water dripping in the far distance | 
| c3m2.tunnelspawn | Same as "c3m1.saferoom", but quieter | 
| c3m2.swamp | A lot of frogs, a lot of flies, several cicadas, resting water, birds can be heard aswell. | 
| c3m2.swamp02 | Simmilar to "c3m2.swamp" bit with a very repetitive sound that i can only describe as loud creaking wood. Maybe it's a swamp animal. | 
| c3m2.swamp03 | Several flies, many more cicadas in the distance, loud frogs, barely audible calm water | 
| c3m2.houseinterior | Cicadas, flies, distant frogs, creaking wood, very distant and dull explosion sound. | 
| c3m2.elevatedground | Very close low pitched humming noise, like a vending machine. Wood creaking loudly and often | 
| c3m2.safehouse | Wood creaking, frogs and cicadas in the distance. also has low pitched humming noise. | 
| c3m3.housespawn | An awful lot of lies buzzing around very close and loudly, has creaking wood. | 
| c3m3.townoutside_01 | Loud cicadas and very close flies, occasional birds. Has sounds of metal banging, like a trashcan falling over | 
| c3m3.houseinterior | Cicadas in the distance and creaking wood. | 
| c3m3.houseinterior_02 | Cicadas in the distance, loud flies, several frogs in the distance, very close wood creaking. | 
| c3m3.townoutside_02 | A lot of nearby frogs and cicadas, a few buzzing flies. Has calm water and occasional bird noises. | 
| c3m3.swamp | Many distant and a few close cicadas, a couple of frogs in nearby distance. | 
| c3m3.outside_dry | Like "c3m1.gasstationspawn". Cicadas and other critters. Probably night. Very calm. | 
| c3m3.safehouse | starts with a few cicadas, after two seconds fades into indoor sound of low humming and wood creaking. | 
| c3m4.housespawn | Distant cicadas and a low humming noise, probably a vending maching or other simmilar machinery | 
| c3m4.plantationoutside | Loud cicadas, standing waters, several woodland insects making noise. | 
| c3m4.houseinterior | Has "c3m4.plantationoutside" but quieter in the background with wood creaking sounds in the foreground. | 
| c3m4.orchard_entrance | Distant cicadas, alot of birds singing, maybe a rattlesnake rattling sometimes. | 
| c3m4.plantation.int | Only indoor sounds of creaking wood with a low humming noise in the background. | 
| c3m4.plantation_backyard | Cicadas and other insects, calm water, occasional singing birds. | 
| c3m4.plantation_dock | A lot of frogs nearby, a few cicadas, singing birds and calm water. | 
soundscapes_campaign4
| Name | Description and Notes | 
|---|---|
| milltown.emptystub | Todo: add description | 
| rain.hardsurface.soft.dynamic | Todo: add description | 
| rain.hardsurface.soft | Todo: add description | 
| rain.hardsurface.med | Todo: add description | 
| rain.hardsurface.med.dynamic | Todo: add description | 
| rain.hardsurface.hard | Todo: add description | 
| rain.water.soft | Todo: add description | 
| rain.water.med | Todo: add description | 
| rain.water.hard | Todo: add description | 
| rain.interior.soft.dynamic | Todo: add description | 
| rain.interior.soft | Todo: add description | 
| rain.interior.med.dynamic | Todo: add description | 
| rain.interior.med | Todo: add description | 
| rain.interiorverb.med.dynamic | Todo: add description | 
| rain.interiorverb.med | Todo: add description | 
| rain.interiorverb.hard.dynamic | Todo: add description | 
| rain.interiorverb.hard | Todo: add description | 
| distant.thunder | Todo: add description | 
| storm.dynamic | Todo: add description | 
| storm.dynamic.mill | Todo: add description | 
| milltown.spawn | Todo: add description | 
| milltown.a.ext | Todo: add description | 
| burgertank.interior | Todo: add description | 
| c4.house.interior | Todo: add description | 
| milltown.a.safehouse | Todo: add description | 
| sugarmill.a.spawn | Todo: add description | 
| sugarmill.a.exterior | Todo: add description | 
| sugarmill.a.office.int | Todo: add description | 
| sugarmill.a.office.closed | Todo: add description | 
| sugarmill.a.pipeyard | Todo: add description | 
| sugarmill.a.pipeyard.transition | Todo: add description | 
| sugarmill.a.courtyard | Todo: add description | 
| sugarmill.a.trailerinterior | Todo: add description | 
| sugarmill.a.lockerroom.int | Todo: add description | 
| sugarmill.a.mill | Todo: add description | 
| sugarmill.a.cornfield | Todo: add description | 
| sugarmill.a.gasstation.int | Todo: add description | 
| sugarmill.b.spawn | Todo: add description | 
| sugarmill.b.gasstation.int | Todo: add description | 
| sugarmill.b.cornfield | Todo: add description | 
| sugarmill.b.mill | Todo: add description | 
| sugarmill.b.lockerroom.int | Todo: add description | 
| sugarmill.b.trailerinterior | Todo: add description | 
| sugarmill.b.courtyard | Todo: add description | 
| sugarmill.b.pipeyard.transition | Todo: add description | 
| sugarmill.b.pipeyard | Todo: add description | 
| sugarmill.b.office.closed | Todo: add description | 
| sugarmill.b.office.int | Todo: add description | 
| sugarmill.b.exterior | Todo: add description | 
| sugarmill.b.spawn | Todo: add description | 
| milltown.b.safehouse | Todo: add description | 
| milltown.b.ext | Todo: add description | 
| c4.house.b.interior | Todo: add description | 
| burgertank.b.interior | Todo: add description | 
| milltown.b.spawn | Todo: add description | 
soundscapes_campaign5
| Name | Description and Notes | 
|---|---|
| c5m1.waterfront | Todo: add description | 
| c5m1.waterfrontspawn | Todo: add description | 
| c5m1.restaurant | Todo: add description | 
| c5m1.street | Todo: add description | 
| c5m1.smallstore | Todo: add description | 
| c5m1.alley | Todo: add description | 
| c5m1.park | Todo: add description | 
| c5m1.bathroom | Todo: add description | 
| c5m1.decon | Todo: add description | 
| c5m1.terminal | Todo: add description | 
| c5m1.depot | Todo: add description | 
| c5m1.highwayspawn | Todo: add description | 
| c5m2.highwayspawn | Todo: add description | 
| c5m2.junkyard | Todo: add description | 
| c5m2.suburbanstreet | Todo: add description | 
| c5m2.houseinterior | Todo: add description | 
| c5m2.cornerstore | Todo: add description | 
| c5m2.burnedhouses | Todo: add description | 
| c5m2.tunnel | Todo: add description | 
| c5m2.underground | Todo: add description | 
| c5m2.impoundlot | Todo: add description | 
| c5m2.highway | Todo: add description | 
| c5m2.cemetery | Todo: add description | 
| c5m2.urbanstreet | Todo: add description | 
| c5m2.storagespawn | Todo: add description | 
| c5m3.storagespawn | Todo: add description | 
| c5m3.courtyard | Todo: add description | 
| c5m3.smallstore | Todo: add description | 
| c5m3.office | Todo: add description | 
| c5m3.street | Todo: add description | 
| c5m3.smallclub | Todo: add description | 
| c5m3.largeclub | Todo: add description | 
| c5m3.alley | Todo: add description | 
| c5m3.hotelstairwell | Todo: add description | 
| c5m3.hotelinterior | Todo: add description | 
| c5m3.apartmentshell | Todo: add description | 
| c5m3.apartment | Todo: add description | 
| c5m3.lot | Todo: add description | 
| c5m3.waterfront | Todo: add description | 
| c5m3.towerspawn | Todo: add description | 
| c5m4.towerspawn | Todo: add description | 
| c5m4.bridgeoutside | Todo: add description | 
| c5m4.dockfar | Todo: add description | 
| c5m4.dock | Todo: add description | 
soundscapes_rural2
| Name | Description and Notes | 
|---|---|
| rural2.woods | Todo: add description | 
| rural2.woods3 | Todo: add description | 
| rural2.morning | Todo: add description | 
| rural2.bridge | Todo: add description | 
| rural2.smallbuilding | Todo: add description | 
| rural2.smallbuilding2 | Todo: add description | 
| rural2.river | Todo: add description | 
| rural2.caveclosed | Todo: add description | 
| rural2.caveopen | Todo: add description | 
| rural2.traintunnel | Todo: add description | 
| rural2.pumproom | Todo: add description | 
| rural2.bigroom | Todo: add description | 
| rural2.drainagebig | Todo: add description | 
| rural2.drainagesmall | Todo: add description | 
| rural2.drainageopen | Todo: add description | 
| rural2.trainyardentrance | Todo: add description | 
| rural2.trainyardrespawn | Todo: add description | 
| rural2.trainyardbuilding | Todo: add description | 
| rural2.trainyardbuilding2 | Todo: add description | 
| rural2.trainyardbuilding2window | Todo: add description | 
| rural2.trainyard | Todo: add description | 
| rural2.trainyard2 | Todo: add description | 
| rural2.house | Todo: add description | 
| rural2.town | Todo: add description | 
| rural2.towninside | Todo: add description | 
| rural2.townalley | Todo: add description | 
| rural2.boatinterior | Todo: add description | 
| rural2.boatexterior | Todo: add description | 
| rural2.shoreline | Todo: add description | 
| rural2.town_02 | Todo: add description | 
| rural2.shack | Todo: add description | 
| rural2.combat_far_heavy | Todo: add description | 
| rural2.combat_far_medium | Todo: add description | 
| rural2.combat_close_light | Todo: add description | 
soundscapes_swamps
| Name | Description and Notes | 
|---|---|
| swamps.frogs_01 | Todo: add description | 
| swamps.frogs_02 | Todo: add description | 
| swamps.frogs_03 | Todo: add description | 
| swamps.frogs_04 | Todo: add description | 
| swamps.frogs_05 | Todo: add description | 
| swamps.frogs_06 | Todo: add description | 
| swamps.bullfrogs_01 | Todo: add description | 
| swamps.flies | Todo: add description | 
| swamps.gators | Todo: add description | 
| swamps.gasstation | Todo: add description | 
| swamps.dock | Todo: add description | 
| swamps.plankswamp_01 | Todo: add description | 
| swamps.swamp_01 | Todo: add description | 
| swamps.swamp_02 | Todo: add description | 
| swamps.swamp_03 | Todo: add description | 
| swamps.shantyoutside | Todo: add description | 
| swamps.plantation_outside | Todo: add description | 
| swamps.orchard | Todo: add description | 
| rural2.combat_far_heavy | Todo: add description | 
| rural2.combat_far_medium | Todo: add description | 
| rural2.combat_close_light | Todo: add description | 
soundscapes_urban2
| Name | Description and Notes | 
|---|---|
| urban2.util_cicadas | Todo: add description | 
| urban2.util_grasshoppers | Todo: add description | 
| urban2.utilbirdsgroup1 | Todo: add description | 
| urban2.util_interiorslams | Todo: add description | 
| urban2.util_metalslams | Todo: add description | 
| urban2.util_metalslams 2 | Todo: add description | 
| urban2.util_woodfloorsqueaks | Todo: add description | 
| urban2.util_woodqueaks_new | Todo: add description | 
| urban2.util_windgust | Todo: add description | 
| urban2.util_distantcombat | Todo: add description | 
| urban2.util_distantexplosions | Todo: add description | 
| urban2.util_rat_scratches | Todo: add description | 
| urban2.util_genericrooftop | Todo: add description | 
| urban2.util_genericexterior_from_interior_1 | Todo: add description | 
| urban2.util_genericexterior_from_interior_2 | Todo: add description | 
| urban2.util_flies | Todo: add description | 
| urban2.util_steam | Todo: add description | 
| urban2.util_pipes | Todo: add description | 
| urban2.rooftop_1b | Todo: add description | 
| urban2.rooftop_1b_interior | Todo: add description | 
| urban2.rooftop_1b_interior2 | Todo: add description | 
| urban2.underground_1 | Todo: add description | 
| urban2.underground_2 | Todo: add description | 
| urban2.underground_3 | Todo: add description | 
| urban2.controlroom | Todo: add description | 
| urban2.warehouse_1 | Todo: add description | 
| urban2.steamtunnel | Todo: add description | 
| urban2.boilerroom | Todo: add description | 
| urban2.hospital_interior | Todo: add description | 
| urban2.flies | Todo: add description | 
| urban2.rooftop | Todo: add description | 
| urban2.junkyard | Todo: add description | 
| urban2.street | Todo: add description | 
| urban2.courtyard | Todo: add description | 
| urban2.alley | Todo: add description | 
| urban2.sewer | Todo: add description | 
| urban2.pipetunnel | Todo: add description | 
| urban2.apartment | Todo: add description | 
| urban2.generatorroom_off | Todo: add description | 
| urban2.generatorroom | Todo: add description | 
| urban2.respawn | Todo: add description | 
| urban2.rooftopspawn | Todo: add description | 
| urban2.hospitalspawn | Todo: add description | 
| urban2.spawnrain | Todo: add description | 
| urban2.hospital | Todo: add description | 
| urban2.office | Todo: add description | 
| urban2.subway | Todo: add description | 
| urban2.pillarsroom | Todo: add description | 
| urban2.conveniencestore | Todo: add description | 
| urban2.warehouseoutside | Todo: add description | 
| urban2.bathroom | Todo: add description | 
| urban2.club | Todo: add description | 
| urban2.tankroom | Todo: add description | 
| urban2.powerplant | Todo: add description | 
| urban2.powerplantinside | Todo: add description | 
| urban2.parkinggarage | Todo: add description | 
| urban2.elevator | Todo: add description | 
| urban2.construction | Todo: add description | 
| urban2.finaleinside | Todo: add description | 
| urban2.finaleoutside | Todo: add description | 
| urban2.finaleroof | Todo: add description | 
| urban2.cemetery | Todo: add description | 
| urban2.burnedhouse | Todo: add description | 
| urban2.dock | Todo: add description | 
| urban2.dockfar | Todo: add description | 
| urban2.bridgeoutside | Todo: add description |