Env sprite oriented

From Valve Developer Community
Revision as of 10:12, 8 May 2012 by Dmx6 (talk | contribs)
Jump to navigation Jump to search

Template:Base point

Entity description

It is an env_sprite that faces in a specific angular direction (as opposed to always facing the camera).

Note.pngNote:This entity will only work on sprites that are $spriteorientation oriented.
Note.pngNote:The only render modes that render sprite transparency are Glow, Additive, Additive Fractional Frame and World Space Glow.

Keyvalues

Template:KV env sprite

Flags

Template:Fl env sprite

Inputs

Template:I env sprite

Outputs

See also