User contributions for Pandaboy
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13 November 2011
12 November 2011
- 22:5722:57, 12 November 2011 diff hist +504 Talk:Cubemaps →Default cubemap for custom skybox?: new section
- 09:4609:46, 12 November 2011 diff hist +792 Talk:VTF (Valve Texture Format) →Why are all VTF compressions so HUGE?: new section
- 01:2101:21, 12 November 2011 diff hist +397 Talk:Env sun →Colors
- 00:5800:58, 12 November 2011 diff hist +316 Talk:$translucent →$additive not working like expected: new section
11 November 2011
10 November 2011
- 19:5719:57, 10 November 2011 diff hist +23 Func tracktrain →Individual keyvalues and flags
- 02:4802:48, 10 November 2011 diff hist +43 Physics and Ragdolls →Build the Ragdoll Pose
- 02:2402:24, 10 November 2011 diff hist +283 Talk:Physics and Ragdolls →Ragdoll collision mesh: new section
- 02:1402:14, 10 November 2011 diff hist +53 Physics and Ragdolls →Build a Collision Model
9 November 2011
- 23:5123:51, 9 November 2011 diff hist +211 N Talk:$scale Created page with "This page has false information! $Scale DOES affect $Attachment points. I've tested, with scale above all SMDs, and $Attachment at the end of the QC file --~~~~"
- 03:4503:45, 9 November 2011 diff hist +220 Category talk:Modeling →Non-character animating?
- 03:3603:36, 9 November 2011 diff hist +58 Talk:Skeletons and Rigging →Custom skeleton build with custom bones?
- 03:3603:36, 9 November 2011 diff hist +279 Talk:Skeletons and Rigging →Custom skeleton build with custom bones?: new section
7 November 2011
- 16:3016:30, 7 November 2011 diff hist +145 Talk:Particle System Renderers →Cant find in hammer: new section
5 November 2011
- 22:3822:38, 5 November 2011 diff hist +4 File:Specular.jpg corrected false console command current
3 November 2011
- 21:2421:24, 3 November 2011 diff hist +212 Talk:Keyframe rope →Keyvalue: Speed: new section
2 November 2011
- 19:5719:57, 2 November 2011 diff hist −764 Talk:Func tank →How do i use this?: Removed the whole text block I wrote, as I asked a stupid question before researching..
- 19:4019:40, 2 November 2011 diff hist +70 Talk:Func tank →How do i use this?
- 19:3519:35, 2 November 2011 diff hist +694 Talk:Func tank →How do i use this?: new section
- 18:1718:17, 2 November 2011 diff hist +116 Talk:Point camera →tracking an entity?: new section
31 October 2011
21 October 2011
- 11:0011:00, 21 October 2011 diff hist +5 Talk:Trigger multiple →Gets triggered by bounding box, not collision model current
- 10:5910:59, 21 October 2011 diff hist −2 Talk:Trigger multiple →The following are notes when mapping for HL2, it may or may not apply to other games, although I have only tested it for HL2.
- 10:5910:59, 21 October 2011 diff hist +10 Talk:Trigger multiple →Gets triggered by bounding box, not collision model
- 10:5810:58, 21 October 2011 diff hist +124 Talk:Trigger multiple →Gets triggered by bounding box, not collision model
- 10:5710:57, 21 October 2011 diff hist +38 Talk:Trigger multiple →Gets triggered by bounding box, not collision model
- 10:5610:56, 21 October 2011 diff hist +79 m Talk:Trigger multiple →Gets triggered by bounding box, not collision model
- 10:5410:54, 21 October 2011 diff hist +1 m Talk:Trigger multiple →Gets triggered by bounding box, not collision model
- 10:5410:54, 21 October 2011 diff hist +59 Talk:Trigger multiple →Gets triggered by bounding box, not collision model
- 10:5310:53, 21 October 2011 diff hist +562 Talk:Trigger multiple →Gets triggered by bounding box, not collision model: new section
- 10:5110:51, 21 October 2011 diff hist +46 N File:BoundingBoxCollision.png A descriptive image of bounding box collisions current
12 October 2011
- 21:1021:10, 12 October 2011 diff hist +685 Talk:Info lighting →Working with brush entities?: new section
- 02:0602:06, 12 October 2011 diff hist −276 Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:2601:26, 12 October 2011 diff hist +58 m Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:2601:26, 12 October 2011 diff hist −1 Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:2501:25, 12 October 2011 diff hist +227 Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:2201:22, 12 October 2011 diff hist +10 Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:2001:20, 12 October 2011 diff hist +3 m Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:1901:19, 12 October 2011 diff hist +779 Talk:Prop door rotating →Discussion towards Creating/Modifying Compatible Door Models
- 01:0001:00, 12 October 2011 diff hist +93 Prop door rotating Edited door_options, skin1 after making a custom prop_door_rotating and finding out you must specify skin even for props with only 1 skin,
9 August 2011
- 01:5001:50, 9 August 2011 diff hist +42 Talk:Point push No edit summary
7 August 2011
- 23:1823:18, 7 August 2011 diff hist +157 N Talk:Phys thruster Created page with "What kind of input does the "Scale" input take? It sais it takes a string input... seems pretty odd. The game crashes if i Input a float value (example: 0.5)"
- 14:4314:43, 7 August 2011 diff hist +10 m Talk:Trigger gravity No edit summary
- 14:4214:42, 7 August 2011 diff hist +40 m Talk:Trigger gravity No edit summary
- 14:4114:41, 7 August 2011 diff hist +8 Talk:Trigger gravity No edit summary
- 14:4014:40, 7 August 2011 diff hist +1 m Talk:Trigger gravity No edit summary
- 14:4014:40, 7 August 2011 diff hist −108 Talk:Trigger gravity No edit summary
- 14:3914:39, 7 August 2011 diff hist +11 m Talk:Trigger gravity No edit summary
- 14:3814:38, 7 August 2011 diff hist +774 N Talk:Trigger gravity Created page with "Although this entity only works for players, there is another way to change the gravity of physics objects. 1.) Create a phys_thruster and place it anywhere in the map and as..."