Weapon shotgun: Difference between revisions

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(→‎Entity Description: Specified gauge and corrected myself.)
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==Entity Description==
==Entity Description==


[[Image:hammershotgun.jpg|frame|right|Shotgun]]
[[Image:hammershotgun.jpg|frame|right|Shotgun from [[HL2]] (photo taken in hammer)]]


This entity places a 12 gauge shotgun in a map. When picked up, the player is given 12 shells and the shotgun if they do not already possess one.
This entity places a 12 gauge shotgun in a map. When picked up, the player is given 12 shells and the shotgun if they do not already possess one.
This weapon is only available in [[Half-Life 2]]


Additional shells (up to 36 in total) can be picked up. A box of shotgun shells can be placed in a map with the [[item_box_buckshot]] entity.
Additional shells (up to 36 in total) can be picked up. A box of shotgun shells can be placed in a map with the [[item_box_buckshot]] entity.

Revision as of 11:22, 6 February 2007

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Entity Description

Shotgun from HL2 (photo taken in hammer)

This entity places a 12 gauge shotgun in a map. When picked up, the player is given 12 shells and the shotgun if they do not already possess one.

This weapon is only available in Half-Life 2

Additional shells (up to 36 in total) can be picked up. A box of shotgun shells can be placed in a map with the item_box_buckshot entity.

The shotgun also follows all physics rules as if it were a prop_physics.

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