Character Textures and Materials: Difference between revisions
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== QC commands == | |||
*[[:Category:QC_Commands#Textures]] | |||
== Shaders == | |||
*[[VertexLitGeneric]] | |||
*[[Eyes]] | |||
*[[Teeth]] | |||
== Shader parameters == | |||
*[[$phong]] | |||
*[[$flesh]] | |||
*[[$halflambert]] | |||
*[[$model]] | |||
*[[$selfillum]] | |||
[[Category:Modeling]] | |||
[[Category:Material system]] | |||
[[Category: |