Trigger once: Difference between revisions
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{{wrongtitle|title=trigger_once}} | {{wrongtitle|title=trigger_once}} | ||
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== Entity description == | == Entity description == | ||
A trigger [[Entity#Brush_entities|volume]] that removes itself after it is triggered once (touched by a qualifying entity). A trigger uses outputs to activate an event in another entity. | A trigger [[Entity#Brush_entities|volume]] that removes itself after it is triggered once (touched by a qualifying entity). A trigger uses outputs to activate an event in another entity. | ||
* See also [[trigger_multiple]] | |||
* See also [[Inputs and Outputs]] | |||
== Keyvalues == | == Keyvalues == | ||
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== Outputs == | == Outputs == | ||
* {{o triggeronce}} | * {{o triggeronce}} | ||
Revision as of 16:20, 12 April 2008
Template:Wrongtitle Template:Base brush
Entity description
A trigger volume that removes itself after it is triggered once (touched by a qualifying entity). A trigger uses outputs to activate an event in another entity.
- See also trigger_multiple
- See also Inputs and Outputs
Keyvalues
Flags
- {| class="mw-collapsible mw-collapsed" style="background:initial;float:no;margin-bottom:1em;margin-left:0;padding-right:0.5em;border:1px solid rgba(255,255,255,0.1); border-left:solid 1px #8bb9e0; padding-left:1em;"
|+ style="text-align:left; white-space:nowrap; font-weight:bold; color:#ddd; " | BaseTrigger |
- Everything (not including physics debris) : [64]
- Only clients in vehicles : [32]
- Only clients *not* in vehicles : [512]
- Only player ally NPCs : [16]
- Only NPCs in vehicles (respects player ally flag) : [2048]
- Physics Objects (not including physics debris) : [8]
- Physics debris (include also physics debris) : [1024]
Pushables (Passes entities with classname func_pushable) : [4]- Deprecated.
Equivalent to using Everything + filter_activator_class that filtersfunc_pushable
.
|}
Inputs
- BaseTrigger:
- Toggle
- Toggles this trigger between enabled and disabled states.
- Enable
- Enable trigger
- Disable
- Disable trigger
Outputs
- TriggerOnce:
- OnStartTouch
- Fired when an entity starts touching this trigger. The touching entity must pass this trigger's filters to cause this output to fire. (!activator is the "toucher.")
- OnTrigger
- Fired repeatedly with a delay while an entity is within this trigger's volume. Delay is defined by Delay Before Reset key.