Maya: Difference between revisions
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*[http://siggaming.com/dls/Maya_to_Source_Model_Importing.doc Obsidian's Maya --> Source Tutorial] | *[http://siggaming.com/dls/Maya_to_Source_Model_Importing.doc Obsidian's Maya --> Source Tutorial] | ||
*[http://www.moddb.com/engines/3/source/tutorials/25577/introduction-to-custom-props-for-source-powered-games-with-maya Introduction to Custom Props for Source Powered Games with Maya] Noesis Interactive video tutorial. | *[http://www.moddb.com/engines/3/source/tutorials/25577/introduction-to-custom-props-for-source-powered-games-with-maya Introduction to Custom Props for Source Powered Games with Maya] Noesis Interactive video tutorial. | ||
*[http://www.moddb.com/engines/3/source/tutorials/25018/maya-to-source-a-model-exportation-guide Maya to Source: A Model Exportation Guide] | |||
== External links == | == External links == |
Revision as of 11:24, 5 May 2008
Maya is a popular 3D modeling/animation/rendering suite from Autodesk (formerly from Alias). It is a powerful tool for modeling, texturing and animating props and characters. It also contains many advanced features which are not applicable to Source modding (dynamics, rendering, etc.). While Valve favors XSI for modeling and animating, some users may prefer Maya's rich feature set.
A free version of Maya called the Maya Personal Learning Edition (PLE) is available to all for non-commercial use. It is a feature-complete version of Maya Complete with render watermarks and export restrictions. These constraints do not inhibit Source modding in any way.
Plugins
- .smd Exporter by Prall
Steam\SteamApps\username\sourcesdk\maya
Valve's .smd scripts supplied in the Source SDK
Installing Valve's Maya 7 Plug-in
1. Edit the sourcesdk\maya\7.0\runmaya.bat and make sure that the path setting to maya.exe is correct. The default is C:\Program Files\Alias\Maya7.0\bin.
2. Run C:\Program Files\Steam\SteamApps\ \sourcesdk\maya\7.0\runmaya.bat
3. When Maya comes up go to Window|Settings/Preferences|Plug-in Manager...
4. Look for vstSmdl0.mll and check the "loaded" and "auto load" boxes.
5. When you go to export you should see the new choices:
Valve SMD Model
Valve SMD Animated Model
Valve SMD Physics Model
Valve SMD Animation
See Also
- Modifying a Source Model in Maya
- Palmer's Maya Prop Exporting Tutorial
- Obsidian's Maya --> Source Tutorial
- Introduction to Custom Props for Source Powered Games with Maya Noesis Interactive video tutorial.
- Maya to Source: A Model Exportation Guide
External links
Autodesk Maya Official site.