Info player start: Difference between revisions
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Note:While normally a problem, any number of
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{{wrongtitle|title=info_player_start}} | {{wrongtitle|title=info_player_start}} | ||
==Entity | == Entity description == | ||
[[Image:{{PAGENAME}}.png|right]] | [[Image:{{PAGENAME}}.png|right]] | ||
This entity indicates the position and facing direction at which the player will spawn. | * This entity indicates the position and facing direction at which the player will spawn. | ||
* To prevent the player from spawning into geometry, the entity cannot reside halfway through a solid object. | |||
To prevent the player from spawning into geometry, the entity cannot reside | * In [[Counter-Strike: Source]], this entity represents the initial origin for a player that has just joined the game. | ||
{{note|While normally a problem, any number of <code>info_player_start</code> entities can be placed in a map when working in cordoned areas (see [[Hammer Cordon Usage#Localized starting points|Localized starting points]] for more information).}} | |||
In [[Counter-Strike: Source]], this entity represents the initial origin for a player that has just joined the game. | |||
{{clr}} | {{clr}} | ||
==Keyvalues== | == Keyvalues == | ||
* {{kv angles}} | |||
* | == Flags == | ||
* Master (Has priority if multiple <code>info_player_start</code> entities exist) | |||
== See also == | |||
==See | |||
* [[info_player_combine]] | * [[info_player_combine]] | ||
* [[info_player_rebel]] | * [[info_player_rebel]] | ||
Line 28: | Line 25: | ||
* [[info_player_axis]] | * [[info_player_axis]] | ||
* [[game_player_equip]] | * [[game_player_equip]] | ||
[[Category:Entities]] | [[Category:Entities]] | ||
[[Category:Counter-Strike: Source Entities]] | [[Category:Counter-Strike: Source Entities]] |
Revision as of 12:47, 14 November 2007
Entity description
- This entity indicates the position and facing direction at which the player will spawn.
- To prevent the player from spawning into geometry, the entity cannot reside halfway through a solid object.
- In Counter-Strike: Source, this entity represents the initial origin for a player that has just joined the game.

info_player_start
entities can be placed in a map when working in cordoned areas (see Localized starting points for more information).Keyvalues
Flags
- Master (Has priority if multiple
info_player_start
entities exist)