Shaders in HUD\: Difference between revisions
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(There is no textures. This folder is probably not used at all. Sprites are used for the HUD.) |
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The <code>HUD\</code> folder of <code>Source Materials.gcf</code> | The <code>HUD\</code> folder of <code>Source Materials.gcf</code> contains the following shaders: | ||
*[[UnlitGeneric]] is used for all the materials here. | *[[UnlitGeneric]] is used for all the materials here. | ||
[[Category:Shaders]] | [[Category:Shaders]] |
Revision as of 20:46, 12 February 2008
The HUD\
folder of Source Materials.gcf
contains the following shaders:
- UnlitGeneric is used for all the materials here.