WorldTwoTextureBlend: Difference between revisions
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(Provided a RIGHT description.) |
m (→Additional Parameters: Typo.) |
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* $detail <texture> | * $detail <texture> | ||
* $detailscale <float> | * $detailscale <float> | ||
* $surfaceprop <type> | * $surfaceprop <type> | ||
[[Category:List of Shaders]] | [[Category:List of Shaders]] |
Revision as of 12:29, 12 February 2008
A partially transparent detail texture is blended on top of the base texture, according to the alpha channel of the detail texture.
Basic VMT Syntax
WorldTwoTextureBlend ?
Additional Parameters
- $basetexture <texture>
- $detail <texture>
- $detailscale <float>
- $surfaceprop <type>