Weapon stunstick: Difference between revisions

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(added note about HL2)
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[[Image:hammerstunstick.jpg|frame|right|Stunstick]]
[[Image:hammerstunstick.jpg|frame|right|Stunstick]]


The weapon_stunstick entity places a Combine stunstick in a map. This stunstick can be picked up and used as a weapon. The stunstick also follows all physics rules as if it were a [[prop_physics]]. In [[Half-Life 2 Deathmatch]], players who have chosen a Combine player model spawn with a stunstick, but not a [[weapon_crowbar|crowbar]].
The weapon_stunstick entity places a Combine stunstick in a map. This stunstick can be picked up and used as a weapon. The stunstick also follows all physics rules as if it were a [[prop_physics]].
* In [[Half-Life 2]], weapon functionality is disabled. Instead, a stunstick pickup supplies power to the [[item_suit|HEV suit]] (much like a [[item_battery|battery]]).
* In [[Half-Life 2 Deathmatch]], players who have chosen a Combine player model spawn with a stunstick, but not a [[weapon_crowbar|crowbar]].


{{basicweapon}}
{{basicweapon}}


[[Category:Entities]]
[[Category:Entities]]

Revision as of 23:53, 12 July 2005

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Entity Description

Stunstick

The weapon_stunstick entity places a Combine stunstick in a map. This stunstick can be picked up and used as a weapon. The stunstick also follows all physics rules as if it were a prop_physics.

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