Info player teamspawn: Difference between revisions
Jump to navigation
Jump to search
m (Changed 24 to 12. If max players is 24, then max players per team is 12.) |
|||
Line 3: | Line 3: | ||
This point [[entity]] marks the spawnpoint for [[Team Fortress 2]] players. | This point [[entity]] marks the spawnpoint for [[Team Fortress 2]] players. | ||
A standard map should have | A standard map should have at least 12 spawnpoints per respawn room. | ||
==Keyvalues== | ==Keyvalues== | ||
* {{kv angles}} | * {{kv angles}} |
Revision as of 06:15, 27 September 2007
Entity Description
This point entity marks the spawnpoint for Team Fortress 2 players.
A standard map should have at least 12 spawnpoints per respawn room.
Keyvalues
- Template:Kv angles
- Template:Kv tfteam
- StartDisabled
- <boolean>
- controlpoint
- <target_destination> The team_control_point associated with this spawn. Ownership of control points will control this spawn point's enabled state.
- round_bluespawn
- <target_destination> Blu spawn point when the associated round is being played.
- round_redspawn
- <target_destination> Red spawn point when the associated round is being played.